Eat Tomato Juice or Cake (if you are desperate enough) to cure it. Once you passed 6am, your character will experience fatigue. I don't think that's the cause, but it slightly reduce the chance of leaving. You might also want to try leaving a Town Event unsolved. And don't forget,a healer (Either Daemon or Pineapple or Mages) is a must. Though taming monsters there was pretty difficult. The monsters there can still hit pretty hard. If you still insisted of taking villagers, you will have to prepare tame monsters in the dungeon. Though from my experience, taking monsters might be safer. So they are pretty useful here I suppose.
There's time where your partner will "heal" the monster rather than attack. The good thing taking villagers is that, you can actually stop them from attacking. I assume it's because the game doesn't allow the villagers to stay awake for more than 2 nights (cause the event happened when I was back in town didn't involved my wife). However, there was a mistake that I did not anticipate. With Dolphin Brooch, probably no one/monster can be better than them. I chose my family Meg (a healer) and my daughter. Brush will be useful if you plan to tame monster there, pretty difficult and risky though.
Keep all your farm tools and unnecessary stuff.
I wouldn't say Proof of Wisdom is a must, but it's an accessory that assure you RP depletion isn't a problem.You can even have 100% Light/Dark Res with Silver Ring and Rune Shield. You can also craft your armor in a way that it gives you 100% resistance on most of the elements. Those will help you a lot in boss battle, especially against Fairies and Elemental Dragons. 1 would be enough for 5th dungeon, 3 would be enough for 6th dungeon. Once you passed a day without sleep, you will have fatigue status where it drains more RP. Otherwise offensive magic is pretty useless. Of course, an offensive magic will be needed if you have a good staff.I find Axel Disaster (Spear Magic) extremely useful in hit-and-run against boss.Followed by Medipoison (Magic) and Mediseal (Magic). Cure All (Magic) is the most important thing you need.There are Void Gate where non-element weapon won't deal a shit. Let's say one non-element and another one with Earth/Water/Fire/Wind/Dark/Light element. Obviously passing the 6th dungeon will be your last accomplishment. Wind Dragon Tooth and Rune Sphere Shard are extremely important for ultimate weapon and equipment.Īnother benefit you get will be "fame" I suppose? If you notice, each time you passed through the highest level of dungeon, the Sharance Maze trophy text will change, depending on which dungeon and boss you have defeated. This will be the only way for you to obtain them. Well, as mentioned before, the bosses here will dropped their REAL items. What's the benefit of going through Sharance Maze? Ventuswill and Ragnarok will also drop Wind Dragon Tooth and Rune Sphere Shard here where you can't obtain from elsewhere. This is because the bosses here are based on the REAL counterpart. It took me 6 days IGT.ĭo take note that the drop items from the bosses cannot be obtained from other place. So it takes a LOT longer time to pass this dungeon. But their HP is far longer than the previous one. Honestly, it isn't hard-ER compared to 5th one. Banquet of Nightmares - There's 30 floors here.Challenge to Fantasy - There's 20 floors here.Dragon Ruins - There's 12 floors here.Deepwater Shrine - 10 floors, last boss will be Aquaticus.Smoldering Prominence - 10 floors, last boss will be Fiersome.Garden of Light - 10 floors, last boss will be Terrable.It will take you a day or more to pass the dungeons. Cause I will be writing this based on the last 2 dungeons where you need to pass 20 and 30 floors respectively.
But if that's your aim, this post will not be useful for you. Well, it's probably the best method to get $$ and ultimate weapon/equipment. I bet most of you have been to the Sharance Maze just to loot expensive stuff and ultimate weapons then teleport out of the dungeon anytime you want.